Citation de le bute-noobJ'utilise pas d'addon , pas besoin de savoir combien de dégats je fais si je vois mon adversaire mort , je traque les mobs rare avec seulement mon instinct , une bonne carte et une paire de jambes pour courir et laisser les autres faire le sale boulot a ma place (technique très utilisé a mop pour les world boss avec leurs cris qu'ont entend à100km a la ronde) , je fouille mes sacs comme un aventurier en regardant un par un chaque sac , je regarde pas les récompenses des quètes ou des expéditions , je le fait et seul les remerciements me sont suffisants "Une tortue a atteint l'océan !"
This is a real player Hirumaredx's video strategy. It goes over Top 10 powerful abilities and combos that were incredibly strong at 1 point or another in wow. These top abilities will not only cover strong damage dealing abilities, but also defensive and CC effects.Today mmogah.com will share the top 5 powerful abilities first, and I hope that they are useful for many wow fans.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
Usually it's best to avoid a lot of instance runs. It is too difficult to account for bad groups, and some instances are too far away with too few quests. Since the experience is very good, it's a good idea to clear nearby instances which have a lot of quests once (Gnomeregan, Deadmines for Alliance). Distant instances with few quests should be avoided (Deadmines for Horde). Low level instances can be cleared by paying or befriending a single high level character. However, since patch 3.3 a new Dungeon group finding system has been implemented, as well as a direct port to dungeons (when entering the group you get ported to the dungeon and back to the same location if you leave it) and thus the travel time to dungeons has been greatly reduced. This makes it a good idea to complete quests or grind while you wait for a group to become available.
First of all you should create a new character on your account on the desired server. Then you order character levelling service and give us your login and password. ATTENTION! You should not be asked for secret question and any other account details. Beware of scammers. After payment is finished your order goes to the booster. Our levelling specialists will earn all needed levels for you very fast, because they know the best routes and they do it every day. Character levelling is totally safe, especially because our boosters don’t use third-party software, all characters are hand-played. As soon as your character gets to the desired level, you will get a notification. And then you’ll be able to develop your character further and enjoy the experience of playing at maximum level.
I'd rather not have to manually re-do all the settings for all my addons in-game unless it's absolutely necessary (since I don't have memorized what the exact settings are I use, so I'd have to take screenshots of them all and then remake the settings to match the screenshots). So I'd rather get some more input about this problem before I try troubleshooting it that way.
J'utilise pas d'addon , pas besoin de savoir combien de dégats je fais si je vois mon adversaire mort , je traque les mobs rare avec seulement mon instinct , une bonne carte et une paire de jambes pour courir et laisser les autres faire le sale boulot a ma place (technique très utilisé a mop pour les world boss avec leurs cris qu'ont entend à100km a la ronde) , je fouille mes sacs comme un aventurier en regardant un par un chaque sac , je regarde pas les récompenses des quètes ou des expéditions , je le fait et seul les remerciements me sont suffisants "Une tortue a atteint l'océan !"
I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops.
But now, the Gear Advisor starts popping up, trying to get me to put the old 360 version Ring #1 into Ring #2's slot, since iLvl 360 is better than 350. Except I can't do that, because of the "Unique-equipped" modifier. So I click "Cancel". And then the window continues to pop up after every action my character takes, over and over and over, until I get rid of the old ring by vendoring, scrapping, or destroying it.
Thank you. This is exactly what I was looking for. Right now I rarely have enough time to really very involved in anything in game so I like to put on the TV and just zone out in wow and listen to the TV. I still enjoy playing, but mainly I'm trying to get every class except one to 90 and ready for WoD. How much is Zygors? Is that through their own website?
Handynotes et toutes ses dépendences permettent aux joueurs d'ajouter des annotations sur la carte du jeu. Cet addon est particulièrement pratique pour les collectionneurs qui cherchent à vaincre tous les monstres rares de Sombrivage ou des Hautes-terres Arathies par exemple. Il sert également pour trouver facilement les trésors, et les différentes annotations vous simplifient grandement la tâche.