Also Alliance currently has a 30% XP buff in War Mode (Horde has 10%) that will last the reset since that bonus changes reset by reset depending on faction participation in War Mode (so next week might be lower, or stay the same, 30% is the cap limit, it will change from 10% to 30% week by week for both factions depending on representation). It works from 20 onwards, it gives you extra abilities you can earn via leveling to use in PvP.
The World of Warcraft API has a list of functions that you can interact with and to talk with WoW using Lua. These are your building blocks for manipulating WoW windows and chat boxes and so forth. Looking at these for the first time can be very daunting. But don't be discouraged. After getting more familiar with Lua the WoW API gets much easier, and the documentation gets much easier to read. Keep in mind there are many different ways to accomplish your goals, so when going though the API keep looking until you find a way that best suits what you need.
EXCEPTION: If you have Mining and only use Jewelcrafting to craft stone statues (for additional in-combat healing), then this may be a useful tradeskill. However, like Engineering above, it should not be a leveling focus and should only be used to assist with power leveling. Doing any more than this will become costly and should not be undertaken during the power-leveling process.
I'm thinking about buying a second account to power level alts for the heritage armors. Does anyone know if this is still worth it? I was reading that it was nerfed but can't seem to find any guides from 7.3.5 and beyond that show anything one way or the other if taking a 110 to mow stuff down works in dungeons still. Is it just quicker now to quest/dungeon?
Before you can write any sort of code, you'll want to have a tool that lets you edit your AddOn files. However do not get overly distracted with the tools themselves while trying to get your first AddOn created. Any text editor, like Windows Notepad can edit the files. All AddOn files are plain text files. The editors can make the coding and many repetitive tasks easier for day to day editing, but it's often very difficult to learn the tools and try to learn the AddOn at the same time.
Hey. This time I tried seeing if it is there without setting a waypoint, with waypoint set and arrow disabled in the settings, and with waypoint set and arrow enabled. All 3 times "GPSArrowTab" is there and blocks right clicks. It's also nowhere near where I actually have the arrow as you can see in the screenshot :/ https://i.imgur.com/3BcdCWb.jpg
This Addon solves that issue where you have 5 Paladins in your Raid and no one can decide who is Buffing what. It has a little UI that represents Different Classes in your Party or Raid. You can change what buffs you want to give out then just mash the Class Button for each Class type until they all Turn Green. If anyone is missing a buff you are assigned the Class
I've used WoW-Pro for years and in WoD, Legion and now BfA it's been awesome for just going on auto-pilot and working your way through a zone. It has 3 levels of depth you can set, so you can set it to just do 1) the main story, main points of interest and rare mobs and treasure that aren't far off the beaten path; 2) every quest with a more thorough dive into the side stuff; 3) absolutely everything.
Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get.
Angry Keystones vous permet d'enrichir l'interface de donjon mythique + avec de nombreuses informations pertinentes. Ce dernier vous indique le temps restant jusqu'au prochain palier de clé, un pourcentage plus précis pour l'avancement du donjon. L'addon traque également le temps mis pour tuer chaque boss et vous donne d'autres informations utiles pour améliorer vos performances.
Fishing requires much time and does not yield much profit until its later levels. Unless you enjoy it for its own sake, avoid seriously delving into fishing until your level limit. It is not a bad idea to do a little when starting out a new character on a new server, though - the gray items you fish up sell for good money to a starter, which can help you out with your other tradeskills.
Cooking benefits all classes, especially melee and hunters (it is a free source of food). Until higher levels, the benefits it provides are almost exclusively stamina buffs. While more stamina is always nice, cooking is not essential to leveling. Considering the time investment required, if you pick up skinning then cooking would absolutely be a wise skill to level prior to hitting your level cap, as beasts often drop meat useful for skilling up.
All I'm saying is that Blizz destroyed Levelling in my opinion. Having the option to get it all out of the way so quickly was a good idea, while still having the option to clear it all like one normally would. WoW is a game that's meant to have options, and ours has been severely reduced to 2 options; "Heirloom On," and "Heirloom Off." They even killed RaF exp gain and it no longer stacks with Heirlooms. They even killed the SoR for no reason at all. Feelsbadman.
First of all let me say i Love the Addon but running into an issue i have the auto equip feature turned off and its still switching gear on me which can get a little annoying when it keeps unquipping my shield during a fight lol. i play a pally tank but its syill changing my gear. it also does this on my other toons as well if i have a pice of gear that it thinks is better it switches even though i have the auto equip best un checked . am i doing something wrong or what?other than that no issues it works great and between you and sexy maps this is a great replacement for carbonite which they dont keep up with anymore.
Usually it's best to avoid a lot of instance runs. It is too difficult to account for bad groups, and some instances are too far away with too few quests. Since the experience is very good, it's a good idea to clear nearby instances which have a lot of quests once (Gnomeregan, Deadmines for Alliance). Distant instances with few quests should be avoided (Deadmines for Horde). Low level instances can be cleared by paying or befriending a single high level character. However, since patch 3.3 a new Dungeon group finding system has been implemented, as well as a direct port to dungeons (when entering the group you get ported to the dungeon and back to the same location if you leave it) and thus the travel time to dungeons has been greatly reduced. This makes it a good idea to complete quests or grind while you wait for a group to become available.