Analogy: think back on riding the swings in kindergarten. Was it fun? Now, imagine going back to those swings exactly as they were, and sitting in them now, as an adult. They're too small. They don't fit. Your feet drag on the ground because they're so low to the ground. The bar over your head is low enough that you can reach out and touch it, and even at the highest the swing will go, it's only about chest high when you're standing up. It's exactly the same swing, but riding on it now is a very different experience, yes?


To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.
Blizzard also announced a boxed Collector's Edition for World of Warcraft to ring in the game's 15th anniversary. It includes a Onyxia pin, map of Azeroth mouse pad, art prints, special anniversary mounts, and a large black-and-gold statue of Ragnaros the Firelord. It will release on October 8 for $100, and you can pre-purchase from the Blizzard store.

So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.

One of the best ways to make gold in World of Warcraft is to obtain valuable items and sell back on the Auction House for a profit. Farming allows you to do this with little to no money up front or professions needed. The guide will display a list of the highest earning farmable materials and will show you the best place to farm that item with the highest drops and respawn rates.
The main topic for Classic at the moment would be whether the game is actually harder or just has more redundant activities you have to do before doing the stuff that's really fun. This is actually a good discussion to have, and not just for WoW, but gaming in general. The main sticking point for now, as most people are on (relatively) low levels is the breaks between killing mobs, especially for mana users. In the beginning it's actually refreshing having to think about what you can and can't pull, not just running into a bunch of mobs and killing them in *insert current optimal time to kill Blizzard determined is the most fun*. The food/drink breaks after a few (or even one) mobs provide time to actually look around the scenery and the mobs you're facing, and while there isn't much strategy involved at these levels, you still at least pretend to plan out how you're going to get to that quest mob without being killed by the 4 random ones surrounding them. Not being able to pull whatever mob you want, and actually having to check what mobs are there when you don't have interrupts yet (casters tend to be a nightmare) is definitely more difficult in a real way than what we have today. As a caster, having to actually think about which spells to use based on mana cost (and perhaps even using lower ranked ones) is definitely more difficult and requires more engagement with your character than we have in modern WoW.
2. Your DH needs supplies on a regular basis. They can only carry so much food, clean drink, medical potions and whatever else they want/need at a time. It's pretty realistic that they would need to visit a market every so often, and large faction markets will have the most variety and types of items to choose from. (My DH has been a recluse in the wild for some time, and she is stinky, dirty and has eaten some questionable stuff. This isn't really ideal and a Dalaran doughnut would be pretty flippin nice.)

Brack played every Blizzard game, but World of Warcraft will always be closest to his heart. World of Warcraft changed Blizzard. When the game launched back in 2004, the company had 300 employees. Currently, they have 4,300 employees. They've got more games that they're working on now than at any other time in the history of Blizzard. Not every game released by Blizzard needs to cater to everyone. It's fine if you don't like a certain game. Mobile is a platform on its own, similar to consoles or PC. The games they're developing for mobile are going to provide an authentic experience, but mobile titles aren't trying to replicate PC experience. Nintendo has been a great partner and they are happy with how the Diablo III panned out. Switch has some unique properties that consoles don't have. From a player perspective, Brack's proud of his guild downing Ragnaros back in Vanilla. Kael'thas was also a hard boss during the Burning Crusade, so defeating him was also considered a feat for the President of Blizzard. Doing the Argus patch in Legion was quite the challenge. Mists of Pandaria was the most misunderstood expansion. They've been experimenting for 15 years with content schedule for the game and figured out that the two-year expansion cycle with 3 major patches is the right thing. They were thinking about making Argus an entire expansion, but ended up not doing so.


Tauren’s hitboxes and their melee reach is slightly larger than other races. Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate. Using the “Automatic Quest Tracking” option does not auto-track newly accepted quests. (It instead will start to track an existing quest once progress towards an objective is started.) Warrior health Regeneration is working at the expected rate. Quests objectives and points of interests are not tracked on the map or minimap. Completed quests are marked on the minimap with a dot. (and not a “?”) Feared players and NPCs run fast. Standing on top of other players while facing away allows spells and attacks to be used. Creature respawn rates are much slower than in Battle for Azeroth. NPCs which offer multiple quests may inconsistently display them as a dot or a “!” on the available quests list. They were inconsistent in 1.12, and we’ve reproduced the exact inconsistency they had back then. Quests that are too low level for do not show up as a “!” in the game world. Available quests do not display a “!” on the minimap. On level up, the message: “Your skill in Protection increased to 15” was added in 1.12.1, and we’re intending to keep that. We appreciate all of your feedback!

While the avenues for a blood elf to become a demon hunter are limited, that does not mean that the story for this character is limited, regardless of following a particular path. What did your character do prior to the destruction of Quel’thalas? What drove your character to believing in Illidan’s cause so much more than Kael’thas’ own during his defection? What did your character accomplish during their time serving under Illidan and Kael’thas throughout northern Lordaeron, Outland, and Northrend? What does your character think of their people in the wake of Kael’thas’ death?


Analogy: think back on riding the swings in kindergarten. Was it fun? Now, imagine going back to those swings exactly as they were, and sitting in them now, as an adult. They're too small. They don't fit. Your feet drag on the ground because they're so low to the ground. The bar over your head is low enough that you can reach out and touch it, and even at the highest the swing will go, it's only about chest high when you're standing up. It's exactly the same swing, but riding on it now is a very different experience, yes?
For the duration of the fight, creatures in the immediate area will not be visible to you (but they may still attack you if they wander too close). Keep in mind that other players will still be able to see you and attack you if you are eligible for player vs. player (PVP). Other players will also be able to view your pet battle in real time, including the pets involved as well as their health as the match progresses.
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