If a companion dies during the battle, it will need to be resurrected before it can participate in another encounter or be summoned as a traveling companion. Get that pet a medic! Or in this case, a Stable Master. Stable Master NPCs can heal and revive your pets for a small fee, and there is no cooldown on the Stable Master's heal. You’ll find Stable Masters in major towns and cities across Azeroth.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
Much like an encounter with a wild pet team, PVP Pet Battles are turn-based. However, unlike the PVE version, the PVP combat system is timed and any ability for each round must be chosen within that time limit otherwise it will assume you have passed a turn. A time penalty is applied if you take more than 15 seconds to choose an action, resulting in progressively shorter round timers for you.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
I have tried it a few times. It's good if you're new to the game. Otherwise not so much. I found I leveled slower by using it, as it's suggesting to take the longest possible route usually. Basically following roads everytime, when you could take an easy shortcut. Especially if the shortcut involves a bit of fall damage, it's out of question. The "go here" spots don't also update if you take a shortcut, and then the waypoint arrow points to wrong direction. But perhaps it has been updated since then.
I think you are referring to the Env Bert strat I have linked. Basically I agree. But you might have noticed that I already had added min power to pet #2, in order to exclude some of the substitutes. Though, I didn’t wan’t to do the same with the Blazehaound (pet #1), because I think the strat is doable also with a suboptimal breed. But maybe you are right and I should just exclude any non-P/P breeds. 

Sharding eliminates server load and realm stability. Cross-realm sharding is here so that players are evenly distributed across realms and helps combat underpopulation. Sharding at launch is vital to ensure a stable launch of an expansion. Starting zones would be filled with millions of people and that would turn even accepting a quest into a nightmare. Disadvantages of Sharding
Analogy: think back on riding the swings in kindergarten. Was it fun? Now, imagine going back to those swings exactly as they were, and sitting in them now, as an adult. They're too small. They don't fit. Your feet drag on the ground because they're so low to the ground. The bar over your head is low enough that you can reach out and touch it, and even at the highest the swing will go, it's only about chest high when you're standing up. It's exactly the same swing, but riding on it now is a very different experience, yes?
Bonz has the upper hand, as his Zombie-Type monsters gain a 30% ATK and DEF bonus because of the Graveyard Field, and when they are destroyed, they just regenerate, and become even stronger from "Call of the Haunted". However, when Yugi and the gang arrive, Joey manages to figure out the Zombie's main weakness and that is their DEF is 0. Using "Shield & Sword" to switch their ATK and DEF values, Joey wins the Duel. Bandit Keith then locks the gang in, double crosses his three companions, and enters the Duelist Kingdom Finals after taking Zygor and Sid's five Star Chips by force.
When it comes to levelling the Priest Class from 1-60 fast, XP grinding locations is only half the battle. You will need to make sure your weapon does enough DPS so that you can clear these mobs fast enough, it should also be noted that monster should be around your level to make sure to gain the 100% XP Reward. The Level your character should be before you start that specific location will be indicated to left in a Blue Color for Alliance [Lvl 35-39] and the Orange Color for Horde [Lvl 35-39]. The Mobs you are looking for in that specific area names are Bolded [Mob Name].
This tutorial will ensure that the beginning of your journey will be a smooth one. It provides information that will help you find your way when you get lost, as well as tips that will offer guidance and advice as you march on towards greatness. It is not an exhaustive guide, however; it neither can nor wants to unveil every secret of Azeroth to you. That glorious task is left up to you as you explore the world yourself. Think of this guide as a touchstone for your early adventures: enough to get started, but too little to spoil any of the awesome surprises that await you in Azeroth.

World of Warcraft Classic is currently in beta, which means some players are getting a chance to experience a much older version of the MMO ahead of its release. WoW Classic is based on how WoW played in August 2006, back around update 1.12. Back then, things were different. Tauren hitboxes were much larger, sitting could cause certain combat effects to not trigger and completed quests were marked with dots and not question marks. Strange days.
Felhound: The felhounds serve the Burning Legion as their devourers of magic, their forerunners, and torturers of spellcasters. An endless desire to devour magic is their greatest trait, especially when paired with their endless appetite for wickedness. Demon hunters who bind themselves to these creatures are no doubt the masters of defeating spellcasters, seeing their spell-weaving enemies as little more than fonts of power to draw from.
5. Spending time actually leisurely talking with others once in a while is actually good for your sanity. If the only entity you're ever communicating with for days to weeks at a time is the demon soul inside of you, it might be hard not to start losing touch and eventually your marbles, especially if your inner demon is especially manipulative (nathrezim, shivarra, succubus, etc) and does more than just constantly offer you MOARPOWAH. However, you might be terrified of actually getting attached to anyone, you don't want the Legion to use that against you. Random, fleeting encounters with complete strangers in taverns and the like is the middle ground you need, to see all of these people and (well hopefully, depends on the crowd) remember what you're trying to protect in the first place, to maybe see children shopping with mama in the market place, or to hear some soldier in the bar talking about his old man back home.
Good question. Me personally, when I use a new strat from somebody else, I always read thru the strat, and in the case I really need to level some pet, I then (likely) exclude strats that are mentioning things like “RNG”, “risk”, etc. But: I’m always happy (when using a new strat) when I see some detailed infos, so that I can estimate what is going to happen. But YMMV.
Most people come here not to read walls of text, they look for the better-rated strategies that match their pet collections, copy&paste stuff they need to import into their addons and only come back if something goes horribly wrong and then mostly to find help in other peoples' comments who also struggled or to find a different team/strategy: I don't think many people wanna read about stuff that already happened to them, they mostly want to see solutions and it's the best way to have them in a well-optimized strategy&team already.
They seem to have expected some things, though, see adding pets with aquatic damage (gun and ooze) aswell as a resistant cockroach to stop us from cheesing everything with elementals. Yet, a fact their damage output is low combined with shields not checking for racial damage means this mechanic prevents a lot as you mentioned. The last boss has got an ability to remove basic shields so perhaps that was not in oblivion either… unlike the reactive damage. Also, an ability that forces swap altogether with an ability which prevents from being swapped, including critters? I can't say I like it.
Each of our leveling guides was created by a team of professional speed levelers and is designed to walk you step by step through the games questline, leveling you from 1 to 50 using the fastest route possible. Each guide is written in an easy step by step format and tells you exactly where to go, who to talk to, what quests to accept, how to complete objectives, and more. You will be amazed by the difference Zygor makes.

Sharding eliminates server load and realm stability. Cross-realm sharding is here so that players are evenly distributed across realms and helps combat underpopulation. Sharding at launch is vital to ensure a stable launch of an expansion. Starting zones would be filled with millions of people and that would turn even accepting a quest into a nightmare. Disadvantages of Sharding


Well, I think, a “wall of of text” is not defined by the amount of characters. To create a wall of text you need two things: lots of characters, and lots of missing line breaks / paragraphs. I’m completely aware of that, and I’m always trying to section and format my texts in a manner that makes it usable for readers ;) I think the limit of 990 chars is not contributing to avoid walls of text. (It’s easy to build a a wall of text with only 500 chars, but I think you got what I mean…)
Each battle that you win will yield experience for each pet that participated. However, deceased companions will not receive any experience (so make an effort to keep them alive by swaping in a different pet). Experience gains are based on your pet's level compared to the wild pet. Defeating a higher level opponent will grant more experience than a much lower level one, but be ready for a tough fight!
You are right here. The Rematch string is part of the Info box, and as such it should be parsed correctly. (The string that contains the correct and breed/damage-specific min health requirements). This should be enough, but, I think there are also folks that aren’t using Rematch. They also should know of the type-specific min health requirements. Unfortunatly the default forms of the page don’t offer any detailed entries for the min health. They only offer one entry (for all damage types), and I always put the worst-case min health there (for pets that are weak against the expected damage type)
It is completely acceptable, but harder to write, that your character has been a demon hunter sometime after the War of the Ancients. This is no different than people who have written ancient druids, and it poses the same exact problems in writing. I would not recommend this to anyone who is not a seasoned veteran when it comes to writing characters, as the longer your character has been a demon hunter, the older your character is, the more difficult to control the fel magic within, the more detached from society, and the more withdrawn they may become. Overall, it becomes incredibly harder to write.
26 ADP, 2 Months Before the Fall of the Black Temple: The Dark Portal reopens and the forces of the Aliance and the Horde come through. Highlord Kruul had planned to destroy both forces. Unknown to the Alliance and the Horde, the servants of Illidan attacked Kruul and distracted him long enough for Illidan to kill him, blasting a hole through his chest. Without their leader, the demons fell into disarray and the Alliance and the Horde were able to fight back the remaining demons. 

However, after a while the novelty of it wears off and you do start getting a little bored of all the eating and drinking (and wondering why your character isn't getting to Kul Tiran levels of fat), especially if you hop on to BfA for a bit in between. The difference is huge and once you're used to just slamming into 5 mobs and downing them quickly it can get a bit boring to just pull 1 mob at a time and then wait and wait. The really low levels aren't that different between live and Classic in terms of gameplay however, as the small amount of abilities means combat isn't exactly the most exciting thing in either. On live you get past that pretty quickly, but it takes a while longer in Classic (especially if you're playing solo).
Zygor Guides is an in-game software strategy guide for World of Warcraft. Every guide comes complete with the Guide Viewer, which displays step by step instructions of what quests to accept, how to complete objectives, when to use items, and more. Our gorgeous waypoint arrow will point you exactly where to go at all times and the model viewer will display fully rendered 3D models of NPCs and objects mentioned in the guide.
Things like Tauren melee reach being bigger, which is something I experienced going away live during Black Temple Illidan progression (at least for that particular encounter), is confusing to players as it's a significant advantage over other races in some instances. No quest tracking is another apparently confusing issue, as many Mankirk's WIfe seekers well know, and there's a whole lot more where that came from:
Thanks for stopping by! I'm Crzypck, officer, Raid Leader, and tank of Mist on Area 52, and the official raid guide writer partnered with Limit, the US#1 and World #2 guild. This is the home page for Limit's Official Battle of Dazar'alor Mythic Raid Guide. Every strategy guide has been thoroughly discussed, reviewed, and approved by officers from Limit.
“Vandel fumbled at the table with his hands, feeling the rough texture of the wood. It came to him then how much he had taken his sense of touch for granted, and how inaccurate it used to be. Now he could feel every grain of the wood, every knot, every splinter. He felt areas that were slightly rougher, as if the carpenter had been sloppy with his planning. It seemed like his various senses were now many times magnified. He lay down on the board. Leather straps snapped into place around him. Momentary panic filled him as he was restrained. It increased as power blossomed in one of the nearby figures. “You will learn to do these for yourself one day, but for now, you must accept them from others. Be still,” said Illidan. “This will hurt.”
Bonz has the upper hand, as his Zombie-Type monsters gain a 30% ATK and DEF bonus because of the Graveyard Field, and when they are destroyed, they just regenerate, and become even stronger from "Call of the Haunted". However, when Yugi and the gang arrive, Joey manages to figure out the Zombie's main weakness and that is their DEF is 0. Using "Shield & Sword" to switch their ATK and DEF values, Joey wins the Duel. Bandit Keith then locks the gang in, double crosses his three companions, and enters the Duelist Kingdom Finals after taking Zygor and Sid's five Star Chips by force.
Start making serious gold with our Crafting section, which will help you determine which items are worth creating by comparing the cost of the materials to the amount they can be sold for. The guides themselves are dynamic, so if you don't already have the recipe required they will tell you how to get it, and if all the ingredients aren't available to buy outright you will have the option to farm them.
The most important thing you should note is that there are no official beta keys. Blizzard opens the gates to their betas by granting access to your account — not sending you a beta key. If you’re in the beta, you’ll be able to download and play the WoW Classic client from your Battle.net launcher. If not, you aren’t in the beta. It’s easy to be tricked into thinking you’ll get a beta key from an email that looks like it’s from an official Blizzard address, but don’t believe their lies — they’re all fake.
Analogy: think back on riding the swings in kindergarten. Was it fun? Now, imagine going back to those swings exactly as they were, and sitting in them now, as an adult. They're too small. They don't fit. Your feet drag on the ground because they're so low to the ground. The bar over your head is low enough that you can reach out and touch it, and even at the highest the swing will go, it's only about chest high when you're standing up. It's exactly the same swing, but riding on it now is a very different experience, yes?
The first demon hunters, whether enthralled by the sight of Illidan Stormrage cutting down swaths of demons during the War of the Ancients, stumbling upon a rogue demon hunter in their eternal quest to slaughter the Burning Legion, somehow forcing themselves into the destroyed realm of Outland, or by secret scrolls that have been found in night elven lands, the Night Elf demon hunter has more avenues than Blood Elves to become the predator of demons. Most, if not all Player Character Night Elf demon hunters, are going to be shackled to the fact that they became demon hunters sometime after the War of the Ancients. This is ambiguous due to the information received in World of Warcraft: Legion by the character Illysanna Ravencrest in her Dungeon Journal entry, “The daughter of Lord Ravencrest, imprisoned for millennia in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients,” being taken by some people as evidence of her being a demon hunter either during the War of the Ancients.
×