The first demon hunters, whether enthralled by the sight of Illidan Stormrage cutting down swaths of demons during the War of the Ancients, stumbling upon a rogue demon hunter in their eternal quest to slaughter the Burning Legion, somehow forcing themselves into the destroyed realm of Outland, or by secret scrolls that have been found in night elven lands, the Night Elf demon hunter has more avenues than Blood Elves to become the predator of demons. Most, if not all Player Character Night Elf demon hunters, are going to be shackled to the fact that they became demon hunters sometime after the War of the Ancients. This is ambiguous due to the information received in World of Warcraft: Legion by the character Illysanna Ravencrest in her Dungeon Journal entry, “The daughter of Lord Ravencrest, imprisoned for millennia in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients,” being taken by some people as evidence of her being a demon hunter either during the War of the Ancients.
3. Your DH wants to make sure they're in on any information about the Legion that anyone else may have, and this would include the occasional visit to cities, where information flows densely and freely, and it's easier than trying to weasel your way into military meetings with military units that might not really trust your fel-infused butt. But if Mr General is having an ale at the bar, you can probably get him to blab at least something he might know that hasn't been shared yet, especially if you've provoked him into ranting at you just with your mere presence.
Instead of sharding the zones, their plan is to shard the entire continent at launch. In Classic WoW, there are no dynamic spawns and questing in starting zones would quickly become annoying, so it's understandable that the game is all but fun when there are no mobs to kill, but layering will also cause you to see new players, every time you sign in to the game, which is a clear downside of the tech. 
The fact that Cookie's Tenderizer from the Deadmines had +3 instead of +2 strength. The fact that the Stormwind south bank had one instead of two mailboxes. The fact that Jaina's Proudmore's name was "Jaina Proudmore" instead of "Jaina Proudless." Stuff like this isn't what mattered. It was arbitrary. If Cookie had dropped a shield instead of a mace and Jaina had been named Susan, nobody would have cared. It wasn't specific details like these that caused us to enjoy the game.
Most people come here not to read walls of text, they look for the better-rated strategies that match their pet collections, copy&paste stuff they need to import into their addons and only come back if something goes horribly wrong and then mostly to find help in other peoples' comments who also struggled or to find a different team/strategy: I don't think many people wanna read about stuff that already happened to them, they mostly want to see solutions and it's the best way to have them in a well-optimized strategy&team already.
Wrathguard: (Caution) The martial Eredar of the Burning Legion, these soldiers enact the will of the masters of their cause. Where the Felguard often charge crazed into battle, the Wrathguard operate under a singular purpose that is to protect their charges and to strike precisely against the enemies of the Burning Legion. Just the same, the Eredar Wrathguard are not to be trifled with, showcasing a pinnacle threat to any demon hunter unfortunate enough to summon one during their ritual. However, those that are capable of defeating these outstanding soldiers and maintaining their power would no doubt be imbued with the same physical endurance and threatening presence as that which now labors within them to escape.
Occasionally it's also been proposed to re-randomize all the gear. We didn't have best in slot lists back then. People weren't starting out as a fresh level 1 character with a complete list of which dungeons to run at 60 in order to gear as quickly and efficiently as possible. Now, all that data is available. If gear were re-randomized then all of those lists would become useless and thing would be close to how they were. Which is a more important part of the "vanilla experience?" the fact that item X from boss Y has exactly Z stats on it, or the voyage of discovery? Personally I think that voyage is way more important. Do you remember how many points of which stat on the ring or whatever that Darkmaster Gandling drops? I don't. Would it kill your experience if the BiS for every class were in a different dungeon so people had to actually play to figure it out rather than simply consult a spreadsheet? I don't think it would. For that matter, it probably wouldn't be a bad idea to handle it intelligently so that the better gear is in later dungeons. I remember there because some weird cases where level 40ish gear was better than anything that dropped in level 60 dungeons.

The simple truth behind all of this bickering and squabbling is that there really isn't a bad way to enjoy a game. You like the feeling of Classic taking you back to your young(er) days and that rush of falling in love with WoW for the first time? You like the slower pace of both combat and leveling? You like that the social aspects of the game take a front seat? Good, enjoy it! You prefer modern WoW and BfA with it's tons of improvements, smoother design and more player-friendly features? Great, enjoy it! It doesn't matter whether you prefer modern WoW or Classic or WotLK or whichever your personal high-point was (it was Burning Crusade and Legion for me), you're not wrong. You literally can't be. No matter what anyone says in all these heated discussions, they care about WoW, in whatever form they prefer it. So why can't this be enough of a commonality for us to have a civil discourse?


When it comes time that the body and mind have been prepared for the ultimate task, the potential demon hunter enters into a summoning circle surrounded by a binding rune. In the middle of this summoning circle, a single demon is called forward and the potential demon hunter is forced to fight for their lives without any help from the outside. The demon in question that is summoned is not influenced by the summoner, but the potential demon hunter within the circle might influence the demon that is summoned by a particular hatred or wish for vengeance upon a certain type of demon. If the potential demon hunter is successful in killing the summoned demon, they must then devour the heart of the creature as well as drink its blood. The binding of the demon’s soul to the demon hunter is extremely powerful, one in five surviving the ritual. As well, the demon’s flesh is extremely difficult to keep down, as if it tries to sear the inside of the body and crawl its way back up the throat of the potential demon hunter. After devouring the heart of the demon slain, each demon hunter is given a vision of the Burning Legion, witnessing the horrors of their enemy for themselves, ending with all potential demon hunters gouge out their own eyes. In the wake of the ritual, almost all successful demon hunters pass out either due to sickness, shock, exhaustion, or overwhelming fatigue.

Regardless of the brotherhood shared by the Illidari in their single-minded mission, there is a level of disconnect between Lord Illidan’s demon hunters and the rest of his forces. While this is by no means enforced, it is basically self-imposed by the demon hunters themselves, as the blood elves inhabiting the Grand Promenade had no issue to Vandel spending some of his free time there with their denizens. Furthermore, the bond of brotherhood is not as strong as one might expect between two demon hunters, as during their training and sparring sessions, there is nothing that stops one party from killing another so long as they maintain control of their inner-demons. Just the same, there are those within Illidan’s forces that zealously believe and follow his teachings, mentality, and machinations without question but it is not wholly uncommon for some demon hunters to either question, doubt, or even outright disagree with their lord’s ideals and methods.
3. Your DH wants to make sure they're in on any information about the Legion that anyone else may have, and this would include the occasional visit to cities, where information flows densely and freely, and it's easier than trying to weasel your way into military meetings with military units that might not really trust your fel-infused butt. But if Mr General is having an ale at the bar, you can probably get him to blab at least something he might know that hasn't been shared yet, especially if you've provoked him into ranting at you just with your mere presence.
All of this is keeping with the spirit of vanilla, which I think is more important than that a specific number be 11 instead of 12. And it would help to "resize the swing" by making the game harder to the more experienced community, and forcing people to re-discover the game rather than simply looking up whatever they want to know on a spreadsheet somewhere.
If you’re eager to claim your character name in WoW Classic, take note: we’ll be opening character creation on Tuesday, August 13.** Players with an active subscription or game time on their account will be able to create up to three characters per World of Warcraft account. We’ll have more information on realm names closer to launch, but rest assured—you’ll have plenty of time to figure out your plans for realm domination!
Combat is turn-based and there is no time limit on each round in a PVE Pet Battle. You can take your time to determine which spell to use next. Some pet abilities have multiple round cooldowns, while others can do extra damage if certain conditions are met. Be creative and have fun testing which combination of attacks works best against different wild pets!

“The Grand Promenade seemed a world away from the endless warfare taking place beyond the Black Temple. It was one reason why Vandel had taken to sneaking in here of an evening. The precincts of the inner temple were a complete contrast with the stern, martial aspect of the rest of the greate foretress, created for Illidan’s blood elf followers for their own relaxation. The promenade had remained a refuge and a reward for those blood elves who had stayed loyal to Illidan even after Kael’thas’ disappearance.” (219, Illidan)
Thanks for bringing this question to our attention. Addons and their availability are a large part of what makes WoW great. Any addon that enhances your User Interface [UI] is totally okay, however, anything that automates your character's play [you can walk away from your computer and your character is still leveling, in combat, etc] is decidedly not okay and falls under exploitation and botting. If you are concerned at all or think the particular addon/guide may fall under that second category, for your safety, I recommend you just stay away from that one as violations of the Botting/Exploitation aspect of the Terms of Use is a bannable offense. If you have any questions about what might be considered automated play, I recommend you refer to the Terms of Use and follow them to the letter. You may find those Terms here: http://us.blizzard.com/en-us/company/legal/wow_tou.html.

Workaround as a player is simply to skip forward past that step in the guide, at which point it has steps for the other quests. I'm still on Bleakrock as that character, so I don't know if a duplicate "begin the evacuation" step exists after you've found all the missing people. In either case, just don't talk to Captain Rana about evacuating until you've completed all the other main/sidequests on Bleakrock, which are listed at the UESP link above.

Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.


I have tried it a few times. It's good if you're new to the game. Otherwise not so much. I found I leveled slower by using it, as it's suggesting to take the longest possible route usually. Basically following roads everytime, when you could take an easy shortcut. Especially if the shortcut involves a bit of fall damage, it's out of question. The "go here" spots don't also update if you take a shortcut, and then the waypoint arrow points to wrong direction. But perhaps it has been updated since then.
But how do you proportionally resize the swing? Even if you did, it wouldn’t give you the same type of joy as when you were a kid, because you have grown up and changed. Even if that wasn’t the case for you, you have to consider that the swing has become a place that is sacred for many other adults. When they visit, they aren’t visiting to try out the new adult-swing. They want to try the old swing. The one that brings back the joyful memories of distant past. They know that the experience isn’t the same, but if they close their eyes ... even for a brief moment ... they just might get that nostalgic thrill that brings them back to a time where things seemed so much simpler.
Zygor was the home planet of the Zygons. (PROSE: The Bodysnatchers) It was known to be warmer than Earth and covered in water, which was in the form of lakes with a different mineral composition than those of Earth. There were also no icecaps on the planet. Native lifeforms of Zygor included the unaltered Skarasen and the Zygons. (TV: Terror of the Zygons)
The original World of Warcraft was released in 2004, and World of Warcraft Classic aims to recreate the state of the MMORPG before its first expansion, The Burning Crusade, was rolled out in January 2007. Previously, players looking for a “vanilla” version of the game were only able to experience it on custom servers such as Nostalrius, which Blizzard shut down in 2016 to protect its intellectual property.
26 ADP, 2 Months Before the Fall of the Black Temple: The Dark Portal reopens and the forces of the Aliance and the Horde come through. Highlord Kruul had planned to destroy both forces. Unknown to the Alliance and the Horde, the servants of Illidan attacked Kruul and distracted him long enough for Illidan to kill him, blasting a hole through his chest. Without their leader, the demons fell into disarray and the Alliance and the Horde were able to fight back the remaining demons.
Within the context of Classic, the method most frequently proposed is to re-tune bosses to make them harder. Rather than copying the numbers, re-create the relative difficulty. Kind of like, when you first start working out, you use small weights. When you get stronger, you lift bigger weights. The WoW community is more knowledgeable, more experienced, has better hardware, etc. We're "stronger." So give us tougher bosses. There are a lot of forms that could take. Bosses were constantly re-tuned during vanilla anyway, so if Ragnaros does 10% more damage or something, is that really a problem? I don't think it is. What about resistance gear? back in the day, collecting resist gear was a thing people did. But the numbers and strategies are so well known today that only the tank really needs it anymore. Bosses could be re-tuned with more resistible elemental damage so that's important for entire raids to gear appropriately. That would be entirely keeping with the spirit of vanilla even if the actually numbers sitting in a database somewhere were different than they were ~13 years ago. If you want to go a little farther, a few people have proposed adding new abilities to old bosses, adjusting their timing, etc.
Thanks for bringing this question to our attention. Addons and their availability are a large part of what makes WoW great. Any addon that enhances your User Interface [UI] is totally okay, however, anything that automates your character's play [you can walk away from your computer and your character is still leveling, in combat, etc] is decidedly not okay and falls under exploitation and botting. If you are concerned at all or think the particular addon/guide may fall under that second category, for your safety, I recommend you just stay away from that one as violations of the Botting/Exploitation aspect of the Terms of Use is a bannable offense. If you have any questions about what might be considered automated play, I recommend you refer to the Terms of Use and follow them to the letter. You may find those Terms here: http://us.blizzard.com/en-us/company/legal/wow_tou.html.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Thanks for stopping by! I'm Crzypck, officer, Raid Leader, and tank of Mist on Area 52, and the official raid guide writer partnered with Limit, the US#1 and World #2 guild. This is the home page for Limit's Official Battle of Dazar'alor Mythic Raid Guide. Every strategy guide has been thoroughly discussed, reviewed, and approved by officers from Limit.
Felguard: The shocktroopers of the Burning Legion, always seeking out the greatest threat in any particular battlefield. Crazed berserkers, the Burning Legion’s generals have to do little more than trust in their instincts and unleash them upon the battlefields. Demon hunters who bind themselves to the soldiers of the Burning Legion would no doubt become more physically brutal, broad, and capable of withstanding inhuman pain.
Brack played every Blizzard game, but World of Warcraft will always be closest to his heart. World of Warcraft changed Blizzard. When the game launched back in 2004, the company had 300 employees. Currently, they have 4,300 employees. They've got more games that they're working on now than at any other time in the history of Blizzard. Not every game released by Blizzard needs to cater to everyone. It's fine if you don't like a certain game. Mobile is a platform on its own, similar to consoles or PC. The games they're developing for mobile are going to provide an authentic experience, but mobile titles aren't trying to replicate PC experience. Nintendo has been a great partner and they are happy with how the Diablo III panned out. Switch has some unique properties that consoles don't have. From a player perspective, Brack's proud of his guild downing Ragnaros back in Vanilla. Kael'thas was also a hard boss during the Burning Crusade, so defeating him was also considered a feat for the President of Blizzard. Doing the Argus patch in Legion was quite the challenge. Mists of Pandaria was the most misunderstood expansion. They've been experimenting for 15 years with content schedule for the game and figured out that the two-year expansion cycle with 3 major patches is the right thing. They were thinking about making Argus an entire expansion, but ended up not doing so.

It is completely acceptable, but harder to write, that your character has been a demon hunter sometime after the War of the Ancients. This is no different than people who have written ancient druids, and it poses the same exact problems in writing. I would not recommend this to anyone who is not a seasoned veteran when it comes to writing characters, as the longer your character has been a demon hunter, the older your character is, the more difficult to control the fel magic within, the more detached from society, and the more withdrawn they may become. Overall, it becomes incredibly harder to write.
Before we talk about layering, it's important to talk about the sharding technology used in modern-day World of Warcraft. When a zone in the game becomes overpopulated, players will be seamlessly moved onto a different shard, which is essentially another instance of the same zone. It is important to note that you will still be able to play with your friends, because you are moved to the same shard when you create a party.
Sharding eliminates server load and realm stability. Cross-realm sharding is here so that players are evenly distributed across realms and helps combat underpopulation. Sharding at launch is vital to ensure a stable launch of an expansion. Starting zones would be filled with millions of people and that would turn even accepting a quest into a nightmare. Disadvantages of Sharding
The most important thing you should note is that there are no official beta keys. Blizzard opens the gates to their betas by granting access to your account — not sending you a beta key. If you’re in the beta, you’ll be able to download and play the WoW Classic client from your Battle.net launcher. If not, you aren’t in the beta. It’s easy to be tricked into thinking you’ll get a beta key from an email that looks like it’s from an official Blizzard address, but don’t believe their lies — they’re all fake.
2. Achieving. There are many pet battling achievements in game, and following the natural trail through the Taming [Continent] achievements up to Pandaria, and then on to the Spirit Tamers, Beasts of Fable and the Celestial Tournament was an epic journey for me and for many others. It's well worth doing. The Celestial Tournament is still, IMO, the pinnacle of PvE pet battling. However, WoD and Legion and BfA have added more battling achievements.

Each of our leveling guides was created by a team of professional speed levelers and is designed to walk you step by step through the games questline, leveling you from 1 to 50 using the fastest route possible. Each guide is written in an easy step by step format and tells you exactly where to go, who to talk to, what quests to accept, how to complete objectives, and more. You will be amazed by the difference Zygor makes.
Hey folks! I’ve got a small update here to help quell some of the rumors and let you know where we are at for WoW Classic. We recently began a phase of internal employee alpha testing. The new build data that many of you have been discussing over the last few days is simply part of this process. Phases like this allow us to test out the game content along with other functionality that will be used in the live game, like logging in through the Blizzard Battle.net 175 App.
Observer: (Caution) Where the felhounds merely seek to devour magic, the Observers seek to see what magic has to offer, to devour the newest forms of magic, and to understand the secrets that lay within each form of spellcraft. To the demon hunters that manage to survive an encounter with these squid-like creatures in their binding rituals, they may walk away with a never-ending thirst to better their own magical talent, to understand the dark spellcraft of the fel, and to command the secrets of the universe. 

Bonz has the upper hand, as his Zombie-Type monsters gain a 30% ATK and DEF bonus because of the Graveyard Field, and when they are destroyed, they just regenerate, and become even stronger from "Call of the Haunted". However, when Yugi and the gang arrive, Joey manages to figure out the Zombie's main weakness and that is their DEF is 0. Using "Shield & Sword" to switch their ATK and DEF values, Joey wins the Duel. Bandit Keith then locks the gang in, double crosses his three companions, and enters the Duelist Kingdom Finals after taking Zygor and Sid's five Star Chips by force.
So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.
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