When it comes to levelling the Priest Class from 1-60 fast, XP grinding locations is only half the battle. You will need to make sure your weapon does enough DPS so that you can clear these mobs fast enough, it should also be noted that monster should be around your level to make sure to gain the 100% XP Reward. The Level your character should be before you start that specific location will be indicated to left in a Blue Color for Alliance [Lvl 35-39] and the Orange Color for Horde [Lvl 35-39]. The Mobs you are looking for in that specific area names are Bolded [Mob Name].
So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.

I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.

Thanks for bringing this question to our attention. Addons and their availability are a large part of what makes WoW great. Any addon that enhances your User Interface [UI] is totally okay, however, anything that automates your character's play [you can walk away from your computer and your character is still leveling, in combat, etc] is decidedly not okay and falls under exploitation and botting. If you are concerned at all or think the particular addon/guide may fall under that second category, for your safety, I recommend you just stay away from that one as violations of the Botting/Exploitation aspect of the Terms of Use is a bannable offense. If you have any questions about what might be considered automated play, I recommend you refer to the Terms of Use and follow them to the letter. You may find those Terms here: http://us.blizzard.com/en-us/company/legal/wow_tou.html.
2. Achieving. There are many pet battling achievements in game, and following the natural trail through the Taming [Continent] achievements up to Pandaria, and then on to the Spirit Tamers, Beasts of Fable and the Celestial Tournament was an epic journey for me and for many others. It's well worth doing. The Celestial Tournament is still, IMO, the pinnacle of PvE pet battling. However, WoD and Legion and BfA have added more battling achievements.
2. Your DH needs supplies on a regular basis. They can only carry so much food, clean drink, medical potions and whatever else they want/need at a time. It's pretty realistic that they would need to visit a market every so often, and large faction markets will have the most variety and types of items to choose from. (My DH has been a recluse in the wild for some time, and she is stinky, dirty and has eaten some questionable stuff. This isn't really ideal and a Dalaran doughnut would be pretty flippin nice.) 

Regardless of the brotherhood shared by the Illidari in their single-minded mission, there is a level of disconnect between Lord Illidan’s demon hunters and the rest of his forces. While this is by no means enforced, it is basically self-imposed by the demon hunters themselves, as the blood elves inhabiting the Grand Promenade had no issue to Vandel spending some of his free time there with their denizens. Furthermore, the bond of brotherhood is not as strong as one might expect between two demon hunters, as during their training and sparring sessions, there is nothing that stops one party from killing another so long as they maintain control of their inner-demons. Just the same, there are those within Illidan’s forces that zealously believe and follow his teachings, mentality, and machinations without question but it is not wholly uncommon for some demon hunters to either question, doubt, or even outright disagree with their lord’s ideals and methods. 

“The Grand Promenade seemed a world away from the endless warfare taking place beyond the Black Temple. It was one reason why Vandel had taken to sneaking in here of an evening. The precincts of the inner temple were a complete contrast with the stern, martial aspect of the rest of the greate foretress, created for Illidan’s blood elf followers for their own relaxation. The promenade had remained a refuge and a reward for those blood elves who had stayed loyal to Illidan even after Kael’thas’ disappearance.” (219, Illidan)
When it comes to Classic, Blizzard's goal is to provide an authentic Vanilla experience, but they also needed to come up with technology to handle many players at launch, which is similar to sharding. While the use of this technology will be limited to the first month following launch, many players are questioning this decision and wouldn't like to see layering in the game at all.

Regardless of the brotherhood shared by the Illidari in their single-minded mission, there is a level of disconnect between Lord Illidan’s demon hunters and the rest of his forces. While this is by no means enforced, it is basically self-imposed by the demon hunters themselves, as the blood elves inhabiting the Grand Promenade had no issue to Vandel spending some of his free time there with their denizens. Furthermore, the bond of brotherhood is not as strong as one might expect between two demon hunters, as during their training and sparring sessions, there is nothing that stops one party from killing another so long as they maintain control of their inner-demons. Just the same, there are those within Illidan’s forces that zealously believe and follow his teachings, mentality, and machinations without question but it is not wholly uncommon for some demon hunters to either question, doubt, or even outright disagree with their lord’s ideals and methods.
I'm not all that hardcore on "Classic", I want to relive the old zones and the old world and it seems like most people I'm taking to is feeling the same. We would prefer to have quality of life improvements regardless of them actually being in the game at in 1.12.2 or not. Like the "Automatic Quest Tracking" to actually track it properly without you having to actually trigger progress in the quest for it to show up would make perfect sense. It's no real need to make such a thing behave nonsensical just because it's "authentic".

I have tried it a few times. It's good if you're new to the game. Otherwise not so much. I found I leveled slower by using it, as it's suggesting to take the longest possible route usually. Basically following roads everytime, when you could take an easy shortcut. Especially if the shortcut involves a bit of fall damage, it's out of question. The "go here" spots don't also update if you take a shortcut, and then the waypoint arrow points to wrong direction. But perhaps it has been updated since then.


“Vandel fumbled at the table with his hands, feeling the rough texture of the wood. It came to him then how much he had taken his sense of touch for granted, and how inaccurate it used to be. Now he could feel every grain of the wood, every knot, every splinter. He felt areas that were slightly rougher, as if the carpenter had been sloppy with his planning. It seemed like his various senses were now many times magnified. He lay down on the board. Leather straps snapped into place around him. Momentary panic filled him as he was restrained. It increased as power blossomed in one of the nearby figures. “You will learn to do these for yourself one day, but for now, you must accept them from others. Be still,” said Illidan. “This will hurt.”
WoW: Classic is scheduled for August 27 (technically August 26 if you're in the Americas). The soonest that you can play it is starting in May, during Blizzard's scheduled stress tests. To opt-in you must have an active subscription on your Battle.net account. If you do, go to Account Management and select the Wow Classic beta. Keep in mind, there will be level caps during the test. The schedule is as follows:
It was the experience of the game that brought pleasure and joy, and that's what a lot of us want again. Not the numbers. When I play Classic I want to go through the deadmines with people I like and overcome a challenge together and see myself become stronger as a result. I don't want to play Classic so I can say "booyah! That number is exactly the same as it was 13 years ago!"
Beginning May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test. Players will also get a chance to help put our servers and technology through their paces in a series of stress tests running from May through July—you can opt in now through Account Management and select the WoW Classic beta. Subsequent stress tests will extend the opportunity to even more players. Level caps will also be in place to ensure we’re emphasizing the “stress” in “stress test”
Shivarra: (Caution) While the succubi serve the Legion in ways of mystique and gaining from the pleasure of mortals, Shivarra act as the bishops on the chessboard to Sargeras’ near-immortal army. Charismatic, seductive, coy, and brutal, the Shivarra are not to be trifled with: just the same as Illidan employed them for the same purposes as the Burning Legion themselves did. To the demon hunters who find themselves staring down one of these towering, six-armed figures in their binding ritual, perhaps they stand to become some of the greatest battlefield assets in the Illidari’s army, capable of inspiring and slaughtering demons with unfaltering speed and a provocative grace.
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