I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.


This was a good start, but there were issues with how the developers used to handle updates to the database data. Unlike the source code, for which Blizzard had archives for multiple branches of the game that could be worked on and developed as separate pieces, early database data was overwritten with each commensurate update. Thankfully, that problem was fixed very quickly after launch, and when we looked, we found data going back to version 1.12—and even earlier.

Nov 15 Question about the PVP system I am struggling to put the words to my question so let me just throw my 'plan' out there. Please correct me if my assumptions are wrong. Since horde are typically the pvp focused faction, I planned on rolling alliance on a pvp server with horde dominating the server in order to climb pvp ranks easier. My queue times would be instant and there would be less competition when trying to climb the ranks. The way I understand the honor system is that I am competing against others on my faction for a position on the ladder. Less competition would make it easier to climb. I know I will never get rank 14 and don't plan on it. I thought with my limited play time, if I was on a horde dominated pvp server I would cap around rank 6-7. Being on the alliance on the same realm I could get to 8-9 with the same /played. Is this true or do I have it wrong?Jdpp5 Nov 15
The currently closed-beta World of Warcraft Classic game offers a mostly vanilla WoW experience, enabling players to enjoy the game as it existed more than a decade ago. The World of Warcraft that actually existed in 2006 is different than the game some players remember having played, though, and it included elements that many fans now view as bugs.
Some class systems from the original game simply don’t have a modern equivalent. The class probably most affected by this is the hunter. The pet happiness and loyalty systems were removed a long time ago, as well as pet training and the ability to use both a ranged weapon and a melee weapon. In these cases, converting the old data to the new system wouldn’t work, simply because there is no new system to match. In this instance, we had to bring back the old code—and we did. Fortunately, the restoration went smoothly, though the reality of having to buy arrows or feed their pets again took a few people in our internal tests by surprise.
This past BlizzCon, Blizzard announced thatWoW Classic would be coming out in the Summer of 2019. Along with it came a demo of the early leveling zones and several panels worth of information that assured the eager public that Classic would indeed be as faithful and ‘blizzlike’ as possible. Having played through the entire demo I can agree that the game is almost exactly as I remember Vanilla being 14 years ago. The only difference in design being the implementation of ‘sharding’, a process which splits up the player base in different instances of the same zone to alleviate some of the overcrowding in early zones. Blizzard has also gone on the record to say that sharding would only be in the game for the first couple weeks after the launch of Classic and that they would then disable it once the player base had spread out more. However, sharding isn’t the only thing thatVanilla players might find different about their experience. In this article, I am going to go through each of the aspects that will most likely change inClassic WoW, whether Blizzard likes it or not.
Since WoW Classic server has been announced at Blizzcon 2017, there is not much info about the server revealed. It is known that the upcoming expansion Battle for Azeroth pre-order has been available at blizzard shop, and the system requirements of Mac and Windows has been unveiled Recently, Forbes has an interview with J. Allen Brack and Jeremy Feasel about the project and some of the vision that developers have.
There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!
Why Skinning? Skinning is incredibly easy to level up while you are leveling your character. The leather that you skin will almost always sell on the Auction House (albeit not for much, but hey– it’s free gold!). Even if you don’t want to take the effort to sell the skins on the Auction House, you can simply vendor them for a significant amount of extra gold.
The first—and among the most important—decision we had to make was which version of the game to focus on. As many of you have noted, the classic period was two years long and full of changes. Core features like Battlegrounds were introduced in patches after WoW’s original launch, and class design similarly changed over time. After careful consideration, we decided on Patch 1.12: Drums of War as our foundation, because it represents the most complete version of the classic experience.
Druid is one of the most versatile classes across all of World of Warcraft Classic. By picking Druid you will have plenty of options to choose from while leveling. However, in the end-game, most groups will expect you to heal, though, Feral and Balance druids are also very desirable for their Innervate and Rebirth abilities. Additionally, various animal forms will make traversing the world into quite an uncomplicated task.
Notez cependant, que les développeurs ont précisé que le nombre de personnes qui rejoindront la bêta fermée sera beaucoup moins important que pour une bêta ordinaire. Il ne s'agit pas ici d'équilibrer le jeu, mais de corriger des bugs et des problèmes qui pourraient apparaître. Afin d'y avoir une chance de participer, vous devez vous inscrire via le site www.wowclassic.com.
Escort quests can take awhile to do.  I have thoroughly tested all the escort quests in the game for time/xp.  Most are worth doing, but as long as you are able to actually do them without failing.  Most require you to pay special attention to the escortee as most are fragile and will die easily, so do your best to keep mobs off of the escortee during escort quests.  The longest one in the game is the Tanaris chicken escort.  The chicken escorts are only worth doing if you were able to do all 3 of them, as if you do, you will be able to turn in an additional easy quick XP turn in quest at BB, which makes them worth it.
Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.

Our initial runs exposed a few (expected) issues: the game sometimes crashed, didn’t recognize our modern video cards, and was incompatible with our current login system. That first pass also couldn’t support any of our modern security and anti-cheating capabilities. Clearly we had a lot of work to do to make WoW Classic live up to the Blizzard standard of quality, and deliver the experience players want.
Nov 15 Little Test on Class Quest Rewards Hey guys, I did a little test on certain class rewards to check whether they are adequate or not for the level they are obtainable. Paladin - Verigan's Fist is a famous weapon, added probably during the Naxx patch and lot of paladins remember lasting it for long time. Obtainable level is like 22, with party of same level players. And the Mace is equivalent to a level 26 Blue Mace. This means it's not bad! Warrior - Brutal Hauberk is infamous warrior chest. It is obtainable at level 20(as I remember), but it requires running a level 28+ dungeon. And it's mediocre - it compares to a level 24 blue, which is stupid. Whirlwind Axe is a famous warrior weapon which requires a nanny. :D You get level 30 and then pay people money or beg them to help you. This is not even doable with normal party until 35ish. Whirlwind Axe is equivalent to a 35 level Blue Axe, which is decent but still seems to be forcing it. Unless you hire a nanny, being social will probably help you get it at around 35-36 with similar level players. Warlock - Enchanted Gold Bloodrobe is pretty famous. I am not sure when it is exactly doable but is comparable to a level 35ish Robe. I think the verdict is that Paladin's Hammer is by far the best and the reason for it is that it was added later, at the end of vanilla, when Blizzard had more brains. :DHolylr1 Nov 15
You create a meta where you're constantly buying gold. Gold is very important in vanilla consumables are the difference between being a hardcore raider and being a casual. The notion that wow token doesn't create inflation is incorrect. By giving every player the ability to buy gold you're increasing how much gold your average player will have. the 1% rich player who has the ingame gold to buy these tokens was not trading with that gold. But now they buy ingame time and the gold that was sitting in their pocket is now being used to trade, buy items, herbs, etc. now there's more gold in circulation. Now everything costs a little bit more gold. And if you're a player who's not buying wow tokens with real life money you have to farm just a little bit longer to compete. That's why wow token is bad.
Another way to make gold. This option works well at level 60 when you have some good gear already. Obviously, you should have some gold ready to buy reagents. Be ready for expenses up to 225 skill points in any profession: items below that are not worth much. You will get first income after 225 skill points in Leatherworking, Blacksmithing, Alchemy or Tailoring. Unfortunately, Engineering and Enchanting will still require some investments.  The only way to make gold with enchanting is disenchanting skill (we talked about it).

Other decisions were slightly less clear cut. At one point in WoW’s history, there was an 8 debuff limit on any one target. This was later raised to 16, and today there is no debuff limit. Thes change radically changed the balance of classes and strategies players could employ when using these debuffs to overcome content. To preserve that balance—and to avoid the slippery slope of retuning patch 1.12 data to compensate for such modern-era changes—we’re looking at setting a debuff limit of 16 for WoW Classic.


Gold in World of Warcraft: Classic can be earned with a bit of luck too. By killing and looting mobs you might find some truly rare items. Some of them might be usable by you but others might not. Don’t just sell that piece of rare equipment to the nearest vendor as it can earn you quite a bit in the auction house. Especially if it’s an item for a level 50+ character.
So we asked ourselves, would it still be possible to deliver an authentic classic experience if we took our modern code, with all its back-end improvements and changes, and used it to process the Patch 1.12 game data? While that might seem counterintuitive, this would inherently include classic systems like skill ranks, old quests and terrain, talents, and so on, while later features like Transmog and Achievements would effectively not exist because they were entirely absent from the data. After weeks of R&D, experimentation, and prototyping, we were confident we could deliver the classic WoW content and gameplay without sacrificing the literally millions of hours put in to back-end development over the past 13 years.
Once WoW Classic Launches As Appointed, New WoW Currency Just Like WOW Gold Must Be Provided For Almost Anything Including Exchange WoW Items. Exactly, We MMOAH, A Platform Owning Hundreds Of MMO Game Currency Including The Coming World Of Warcraft Classic Gold Keeping Up To Date And Satisfying-Full Inventory, Have Been Selling Game Currency For Several Years To Worldwide Clients, We'll Provide 100% Secure Online Payment System, Fast Delivery And Cheapest Prices Even 100% Refund With NO.1 Reputation Checked On Trustpilot, Ownedcore And Epicnpc Reviews. Now, We Start To Accept WoW Classic Gold Quick Order, Don't Delay Any Longer, Hope A Joyful Trading.
Nov 15 Molten Core in the 1st Week, UPDATE Nelson Mandela: “It always seems impossible until it's done.” www.exploitedgaming.com/charter The most hardcore guild in WoW is looking for a few good no-life nerds to join us on a historic adventure. Go to that site to see what raid positions we still need, on the front page! UPDATE: 11/14 We have filled all of our raid positions. Our guild is still *over recruiting* due to people dropping off, or not making the cutoff in time. If you really want to test the limits of endurance, and push yourself to be part of WoW history, I invite you to join us. Our guild will be hosting a free-roll Molten Core run before the first server reset. What does this mean? Assuming the server goes live on a Tuesday - we have 7 days access to Molten Core. So, on the 7th night, we will attempt to enter Molten Core. We will get as far as we can, and farm trash if we hit a roadblock. If the server goes live later in the week, a Friday for example, then we will have 10 or so days to try to progress in Molten Core in the first FULL week of available raiding. Requirements: Discord Level 55+ Healer Level 58+ DPS or tank Attuned Horde Basic consumables (obviously you won’t be expected to have everything you would months into the server, but potions, stat buff food, bandages) Basic gear (hit rating being the most important for DPS) Apply on the website to reserve a spot. www.exploitedgaming.com Note: This challenge is NOT for everyone. 18 hours a day on WoW, for a week straight. This is not healthy, nor is it easy. Proceed with caution, and remember your health is top priority.Bandulu433	Nov 15

 ":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.
Now that you know to loot everything (see tip #1), you’ll have a lot of items in your bags. Any item that is white quality or greater may sell on the Auction House. How do you know what will sell well on the auction house? Trade goods and green quality (or better) items will almost always sell on the Auction House. See our Auction House guide (coming soon!) for more information.
Gold in World of Warcraft: Classic can be earned with a bit of luck too. By killing and looting mobs you might find some truly rare items. Some of them might be usable by you but others might not. Don’t just sell that piece of rare equipment to the nearest vendor as it can earn you quite a bit in the auction house. Especially if it’s an item for a level 50+ character.

This is, in my opinion, the largest change that WoW Classic will have over Vanilla, and it’s something that simply can’t be undone. Back in Vanilla, guilds were very secretive over strategies of how to correctly defeat a boss. Videos of boss kills were virtually non-existent,and strategies on how to itemize and play various classes and specs were hard to come by, especially for newer players. This, in addition to the unforgiving raid requirements and difficult content, lead to a lot of the player base never really getting to see a lot of the endgame content. Those that did rarely ever did so efficiently, and it wasn’t uncommon for the best guild on any given server to take months to complete a raid tier. There is absolutely no way that this happens in Classic. The raids in Vanilla are very much a solved system by now. Every raid, and every boss and trash pack inside, has been thoroughly strategized and talked about to death over the last 14 years. Rest assured even if you and your friends never played Vanilla, someone in your raid party will know exactly what to do on every boss, exactly when the trash packs are going to respawn, and exactly what buffs and gear to get to prepare. That certainly doesn’t mean thatClassic raiding will be a cakewalk, but it will be different than how the majority of people stumbled through the content.

To get Blacksmithing to level 300 is much effort. It is not that thing to make fast gold. There is always a lack of Blacksmiths though. Enchanters need rods of all kinds, melee classes look for Sharpening Stones and Weightstones with Counterweights, others buy Iron Spurs. Once you have learnt rare and epic recipes, people will always use your service to craft items.
Nov 15 Dual Boxing in Classic I was seriously thinking about being a masochist and playing a paladin in classic but then I wondered if dual boxing will still be possible in classic with the change in engines running the game. I've never dual boxed so will have to research how it works. However, it hit me that I can dual box a warrior and a priest then transfer the priest to my main account at 60 so I will have the best tank and best healer in the game to play around with. Anyone else planning on doing this and have any good resources to start learning about it?Twiinkedd6 Nov 15
Things like Tauren melee reach being bigger, which is something I experienced going away live during Black Temple Illidan progression (at least for that particular encounter), is confusing to players as it's a significant advantage over other races in some instances. No quest tracking is another apparently confusing issue, as many Mankirk's WIfe seekers well know, and there's a whole lot more where that came from:
Through out the game, the quest log will be capped to 20 many times.  The guide makes use of maximizing the total amount of quests you can accept at once.  Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest.  If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
There is an Action Bar at bottom of the User interface. Each class starts with some skills. Every few levels, you will unlock new skills specific to your character class, these can be learned from your Class trainer. You will be introduced to one of these NPCs during one of the first few quests you complete in your starting zone, but they can also be found in many towns and each of your Faction's cities.
Finally, a clip of WoD: https://www.youtube.com/watch?v=YtKDmlNLVtE&t=5m26s This one I have petattack macroed to a button on the right-side action bar, 2nd from the top left side (icon looks like a bone bow). You can see my bird pet take off INSTANTLY when pressed. I realize this one doesn't prove much regarding Classic, but this is proof that it WAS functioning this fast until Legion. You can see the delay on Live yourself by logging into BFA.
Nov 15 Classic hit me like a truck I had no interest in it what so ever. After watching the blizzcon demo - I can’t stop thinking about it. The combat it’s so visceral. The world is so much bigger and so much more dangerous. Each fight reminded me of dark souls. I’ve been watching only classic and vanilla vids since blizzcon, it’s actually ruined retail for me. I was actually enjoying raiding in BFA but now I don’t want anything but to play classic and immerse myself in it. What is this sorcery? I heard vanilla wow was addictive, but really? I feel like I’m in withdrawal and I haven’t even played it yet. I think I’m in trouble once it releases. I don’t want to log into retail anymore :(Gripp204 Nov 15
Nov 15 Little Test on Class Quest Rewards Hey guys, I did a little test on certain class rewards to check whether they are adequate or not for the level they are obtainable. Paladin - Verigan's Fist is a famous weapon, added probably during the Naxx patch and lot of paladins remember lasting it for long time. Obtainable level is like 22, with party of same level players. And the Mace is equivalent to a level 26 Blue Mace. This means it's not bad! Warrior - Brutal Hauberk is infamous warrior chest. It is obtainable at level 20(as I remember), but it requires running a level 28+ dungeon. And it's mediocre - it compares to a level 24 blue, which is stupid. Whirlwind Axe is a famous warrior weapon which requires a nanny. :D You get level 30 and then pay people money or beg them to help you. This is not even doable with normal party until 35ish. Whirlwind Axe is equivalent to a 35 level Blue Axe, which is decent but still seems to be forcing it. Unless you hire a nanny, being social will probably help you get it at around 35-36 with similar level players. Warlock - Enchanted Gold Bloodrobe is pretty famous. I am not sure when it is exactly doable but is comparable to a level 35ish Robe. I think the verdict is that Paladin's Hammer is by far the best and the reason for it is that it was added later, at the end of vanilla, when Blizzard had more brains. :DHolylr1 Nov 15
And for talent builds. I prefer to make my own talent builds. But I've been playing RPGs since the 8bit days so half the fun is building my own characters up. I already made and bookmarked 1 deep fire mage build, 2 elemental mage builds, and 2 deep frost mage builds. And I might remake them tomorrow if I read up on any good talent choices I left out my 1st 5 times lol. And I have multiple builds for the other classes I play too.
Rogue combo points posed another challenge, because the game’s modern resource system knows how to gain and spend combo points, but not how to lose them when changing targets. There are also the older combat formulas to consider, so we had to bring back the code for the prior combat formulas including critical hits and crushing blows. Their chance to occur is also modified by the difference between the defender’s defense and the attacker’s weapon skill. Yes—weapon skill is back. We had the data for this aspect of the classic game, but we also needed to restore the code that increased your skills when you used them and made your skill level affect your chance to hit or get a glancing blow.
Players will be selected for beta based on a range of criteria, including having an active WoW subscription. Opting into beta via the WoW Account Management page is the primary way to register, but other factors, like how long you’ve played the game, may also be taken into account. There will be three stress test periods: May 22-23, June 19-20, and July 18-19. Players will be able to reserve character names beginning on August 13 (or slightly ahead of that time, if you live in the Americas) with up to three reservations per WoW account.
Nov 15 NO CHANGES. Change it, we won't play. NO server cap above 2500 NO further restrictions towards addon APIs NO sharding NO increased/decreased XP rate NO loot trading NO CRZ NO phasing NO connected realms NO dynamic respawn NO LFD/LFR NO new models NO dual talents NO wow token NO character boost NO shop NO transmog NO achievement NO heirlooms NO arena NO bfa character customization NO esports NO rated BG NO raid re-tuning NO class re-balancing NO personal loot NO flying NO mythic keystone dungeon NO multiple difficulties NO aoe-looting NO Death Knight NO Monk NO Demon Hunter NO blood elf NO draenei NO playable worgen/goblin NO allied races NO pandas No anti-cheat that blocks wall climbing (I want to see mount hyjal) YES to CRBG in the final patch. NO to any other cross realm technology These changes are unacceptable. Sorry I am speaking the truth. BTW. NO "NO CHANGES, BUT ..."Castradys254 Nov 15
- We do have a single money back guarantee (refund policy) in existence for every server we operate on. We do strive to deliver your purchased goods as soon as possible, but it may happen that we are AFK due to offline activities. You should not worry though - if the gold is not delivered to you within 24 hours, a 100% refund can be provided to you simply by sending an e-mail to shop@v7gaming.com - we won't ask any questions to you.

Druid is one of the most versatile classes across all of World of Warcraft Classic. By picking Druid you will have plenty of options to choose from while leveling. However, in the end-game, most groups will expect you to heal, though, Feral and Balance druids are also very desirable for their Innervate and Rebirth abilities. Additionally, various animal forms will make traversing the world into quite an uncomplicated task.
Another hurdle we had to overcome was how to store and merge our data. World of Warcraft has multiple updates or patches in development at any one time, each in a different stage of development. If an art asset or terrain file is added to one patch, the system is designed so that it also automatically shows up in later patches. This meant that If we had simply inserted a new patch for WoW Classic into the current development environment, we would have overwritten things like the current broken dam in Loch Modan with the previous intact version—and as you can imagine, this would have caused issues for Battle for Azeroth.
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