While this might be a change for the better,leveling in Classic will most certainly be different than leveling in Vanilla. In addition to sharding making the beginner zones much more friendly to the hordes and hordes of players storming the gates when Classic comes out, theVanilla leveling process has been studied thoroughly since the game came out 14years ago. Since then, not only have players leveled multiple alts and characters through the beginning zones in Vanilla, but they have done so on a multitude of private servers intended to have the most ‘Blizzlike’ experience. So while leveling a character from 1 to 60 will still be a long, arduous process, it will no longer be marred by mistakes made by players going from zone to zone, continent to continent, searching desperately for a place to level. The zones and routes have been thoroughly mapped out by the Vanilla WoW community at large, and with the internet being much more robust in 2019, that information is just a google search away. Is that a bad thing? I would venture to say that it isn’t, as knowing where to go and what to do doesn’t make it any less challenging and time consuming. It does take away from that exploration aspect,however. You might not have those moments of wandering into Feralas for the first time, or running from Storm wind to Strangle thorn just for the hell of it,or getting lost trying to get to Iron forge from Darnassus on a fresh Night elf.No, those moments, just like many fond memories of Vanilla, are lost in time.
Nov 15 Molten Core in the 1st Week, UPDATE Nelson Mandela: “It always seems impossible until it's done.” www.exploitedgaming.com/charter The most hardcore guild in WoW is looking for a few good no-life nerds to join us on a historic adventure. Go to that site to see what raid positions we still need, on the front page! UPDATE: 11/14 We have filled all of our raid positions. Our guild is still *over recruiting* due to people dropping off, or not making the cutoff in time. If you really want to test the limits of endurance, and push yourself to be part of WoW history, I invite you to join us. Our guild will be hosting a free-roll Molten Core run before the first server reset. What does this mean? Assuming the server goes live on a Tuesday - we have 7 days access to Molten Core. So, on the 7th night, we will attempt to enter Molten Core. We will get as far as we can, and farm trash if we hit a roadblock. If the server goes live later in the week, a Friday for example, then we will have 10 or so days to try to progress in Molten Core in the first FULL week of available raiding. Requirements: Discord Level 55+ Healer Level 58+ DPS or tank Attuned Horde Basic consumables (obviously you won’t be expected to have everything you would months into the server, but potions, stat buff food, bandages) Basic gear (hit rating being the most important for DPS) Apply on the website to reserve a spot. www.exploitedgaming.com Note: This challenge is NOT for everyone. 18 hours a day on WoW, for a week straight. This is not healthy, nor is it easy. Proceed with caution, and remember your health is top priority.Bandulu433 Nov 15
For another example of lighting, we looked at Elwynn Forest. We had a period in Warcraft’s history where we changed all the lighting equations and as a result, our environment artists had to take a pass over all of the zones to improve the lighting and take advantage of the new equations. To recreate the original experience, we had to rewind those changes. The first thing we did was restore the old lighting data. This brought us much closer to the original lighting—and with a few more changes to the distance formula, fog formulas, and some changes to shadows, we were able to bring things even closer to the original lighting.
While this might be a change for the better,leveling in Classic will most certainly be different than leveling in Vanilla. In addition to sharding making the beginner zones much more friendly to the hordes and hordes of players storming the gates when Classic comes out, theVanilla leveling process has been studied thoroughly since the game came out 14years ago. Since then, not only have players leveled multiple alts and characters through the beginning zones in Vanilla, but they have done so on a multitude of private servers intended to have the most ‘Blizzlike’ experience. So while leveling a character from 1 to 60 will still be a long, arduous process, it will no longer be marred by mistakes made by players going from zone to zone, continent to continent, searching desperately for a place to level. The zones and routes have been thoroughly mapped out by the Vanilla WoW community at large, and with the internet being much more robust in 2019, that information is just a google search away. Is that a bad thing? I would venture to say that it isn’t, as knowing where to go and what to do doesn’t make it any less challenging and time consuming. It does take away from that exploration aspect,however. You might not have those moments of wandering into Feralas for the first time, or running from Storm wind to Strangle thorn just for the hell of it,or getting lost trying to get to Iron forge from Darnassus on a fresh Night elf.No, those moments, just like many fond memories of Vanilla, are lost in time.
After choosing a race, class and customizing the look of your character, you will spawn in your race's starting zone, usually within a small settlement. Typically, these beginning areas are designed to get you to around level 10 before you leave and move on to the next zone. Right away, you will notice that some NPCs have a yellow exclamation mark () over their head. These symbols will also display on the mini map in the top-right corner of the screen if you are close to them. Talking with these NPCs will allow you to read and accept a quest they have for you. The objectives and status of this quest can be checked at any time by opening the quest log (L). Once you have completed the objectives for said quest, you can return to the NPC (or possibly a different one) to turn in the quest. The NPC whom you need to turn a quest into will have a yellow question mark () over their head. As you complete quests and your character gains levels, always be on the lookout for new quests being offered by NPCs.
With the Classic beta now out it seems every related article somehow manages to spark the eternal war of "Vanilla was the best WoW sucks now" and "lol nostalgia goggles, Vanilla sucked, enjoy your two weeks of Classic". I have to say, even though I understand the principles behind the battle and the reasons people behave and talk this way... I actually REALLY don't get it on a deeper level.
Beginning May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test. Players will also get a chance to help put our servers and technology through their paces in a series of stress tests running from May through July—you can opt in now through Account Management and select the WoW Classic beta. Subsequent stress tests will extend the opportunity to even more players. Level caps will also be in place to ensure we’re emphasizing the “stress” in “stress test”
For another example of lighting, we looked at Elwynn Forest. We had a period in Warcraft’s history where we changed all the lighting equations and as a result, our environment artists had to take a pass over all of the zones to improve the lighting and take advantage of the new equations. To recreate the original experience, we had to rewind those changes. The first thing we did was restore the old lighting data. This brought us much closer to the original lighting—and with a few more changes to the distance formula, fog formulas, and some changes to shadows, we were able to bring things even closer to the original lighting. 

As of right now, there is no official exact release date, aside from confirmation of summer 2019. It is expected to hit the internet roughly mid-July, or possibly in August. Something as highly anticipated as WoW Classic could launch with weeks of notice and still break records. As of April 21st 2019, World of Warcraft Classic has entered internal employee alpha testing.
I hate to be the one to say this, but let’s face it: we’re not little kids any more. Even for those of us who played Vanilla when they were well into their adult years will have gotten 14 years older, 14 years wiser, and up to 14 years more experienced with video games. What does that mean for Classic WoW? Well for starters, the grand majority of people who are interested in Classic will now have full time jobs. Some might have families and kids they didn’t have before. Basically, WoW Classic won’t be a big of a chunk in people’s lives as it was back then. Considering how much time you will really need to put into Classic WoW to enjoy everything it has to offer, that might be an issue. Stringing together 40-odd people to storm Blackwing Lair might be significantly more difficult now than it was back then. However, due to the issues I talked about in the paragraph above, it might not need to be the long, arduous hours that many people put into Vanilla raiding. With the right preparation and knowledge, raids in Classic will most likely take considerably less time to complete than they did in Vanilla, which will hopefully counteract the fact that the majority of players will have less overall time and fewer long chunks of time to play. 6. Conclusion In essence, the game itself might not be changing from Vanilla to Classic WoW, but the knowledge and mindset of the players of the game will considerably change the way the game feels. Everyone probably figures that there won’t be that same sense of wonder that Vanilla WoW brought so long ago, and that’s true. Nostalgia can only carry Classic WoW so far. Thankfully, I believe that there is some truly solid game design inVanilla WoW, and the fact that Blizzard have doubled down on creating a verbatim experience for Classic WoW is something that people have been adamant about since the day they announced its release. Only time will tell if ClassicWoW truly is the thing people have been wanting, or whether the new CEO ofBlizzard Jay Allen Brack was right – we thought we wanted it, but we didn’t.
Blizzard has put out a ‘not a bug’ list that covers many commonly-reported features that seem strange to players, such as players and NPCs that are feared running faster, and quest objectives not being tracked on the map or minimap. Respawn rates for creatures is much slower than it is in Battle for Azeroth, and this is intentional – it reflects the respawn rate in the World of Warcraft version 1.12.
Our initial runs exposed a few (expected) issues: the game sometimes crashed, didn’t recognize our modern video cards, and was incompatible with our current login system. That first pass also couldn’t support any of our modern security and anti-cheating capabilities. Clearly we had a lot of work to do to make WoW Classic live up to the Blizzard standard of quality, and deliver the experience players want.
In this form, there is much less wasted space and spells are no longer limited to three effects. But before we can load any database data, we need to transform the old data layout into the new one. This is not limited to spells, as almost every game system (including items, creatures, player characters, spawning, AI, and more) has had its database layout altered over the years.
This did not just simply come randomly, however. Players have been demanding and asking for World of Warcraft Classic for many years now. And Blizzard has likely learned from companies like Jagex that regained a huge portion of their player-base with the launch of Old School RuneScape, which prior to it had a 2006Scape private server. Similarly, World of Warcraft Classic/Vanilla has been around in the form of private servers for many years now and has been very popular. Even top players and streamers have been known to play on these private servers. The only issue is Blizzard were not the ones profiting from these ventures.
Things like Tauren melee reach being bigger, which is something I experienced going away live during Black Temple Illidan progression (at least for that particular encounter), is confusing to players as it's a significant advantage over other races in some instances. No quest tracking is another apparently confusing issue, as many Mankirk's WIfe seekers well know, and there's a whole lot more where that came from:
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